05-20-2015, 02:36 PM
(05-20-2015, 12:26 PM)'Jake' Wrote: Hi,
you can "detach" the mesh and save it as an asset, but there's no .obj export builtin, sorry.
I did detach it, and saved it as an asset but the obj exporter I have, won't export the mesh...
I have this message :
NullReferenceException: Object reference not set to an instance of an object