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Prefab usage
Hi Jake

Once I have created a Meshbuilder (as a child of the Curvy path) I want to try and create a prefab with it.

However once I drag it into the assets it seems to lose the mesh filter in the scene version which was named CurvyMesh.  I have searched the directories and cannot find this CurvyMesh file.  Have I missed a step?  Am I supposed to export this out manually and save it and then re-assign it to the exported mesh before saving as a prefab?



Messages In This Thread
Prefab usage - by puzzlekings - 03-04-2015, 04:57 PM

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