02-19-2015, 06:18 PM
Hi Jake
I am seeing this error when I create a meshbuilder and also when I save the curve as a game object
Primary UV set on CurvyMesh is incorrect and the secondary UV set is missing. Lightmapper needs UVs inside the [0,1]x[0,1] range. Skipping this mesh...
Choose the 'Generate Lightmap UVs' option in the Mesh Import Settings or provide proper UVs for lightmapping from your 3D modelling app.
UnityEditor.DockArea:OnGUI()
As a result I cannot get the curv object to receive any shadows when lightmapping.
Is there anything I can do here?
cheers
Nalin
I am seeing this error when I create a meshbuilder and also when I save the curve as a game object
Primary UV set on CurvyMesh is incorrect and the secondary UV set is missing. Lightmapper needs UVs inside the [0,1]x[0,1] range. Skipping this mesh...
Choose the 'Generate Lightmap UVs' option in the Mesh Import Settings or provide proper UVs for lightmapping from your 3D modelling app.
UnityEditor.DockArea:OnGUI()
As a result I cannot get the curv object to receive any shadows when lightmapping.
Is there anything I can do here?
cheers
Nalin