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Lightmap problem
#1
Hi Jake

I am seeing this error when I create a meshbuilder and also when I save the curve as a game object

Primary UV set on CurvyMesh is incorrect and the secondary UV set is missing. Lightmapper needs UVs inside the [0,1]x[0,1] range. Skipping this mesh...
Choose the 'Generate Lightmap UVs' option in the Mesh Import Settings or provide proper UVs for lightmapping from your 3D modelling app.
UnityEditor.DockArea:OnGUI()

As a result I cannot get the curv object to receive any shadows when lightmapping.

Is there anything I can do here?

cheers

Nalin
 
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Messages In This Thread
Lightmap problem - by puzzlekings - 02-19-2015, 06:18 PM

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