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3ds max import?
#9
Quick tip to use if no scripts are available:

The way I've gotten a max spline into Curvy is to use the Spacing Tool in max.

I create a dummy helper and with it selected use the Spacing tool (Shift + I) or Tools -> Align -> Spacing Tool

Create as many points (dummies) along the spline as required, then parent the dummies to another dummy which is at 0,0,0

Export as an FBX to Unity, and on the parent and children of the import apply the curvy scripts (Curvy Spline on the parent) (Curvy Spline Segment on the children)


I hope that made some sense, and if so helps you out :-)
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Messages In This Thread
3ds max import? - by turbo - 11-20-2014, 04:38 AM
RE: 3ds max import? - by Pixel Flipper - 09-10-2019, 11:46 AM
RE: 3ds max import? - by _Aka_ - 09-11-2019, 01:43 PM
RE: 3ds max import? - by Gazoid - 09-16-2019, 10:28 AM
RE: 3ds max import? - by _Aka_ - 09-16-2019, 01:36 PM

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