06-15-2014, 11:22 PM
(06-14-2014, 05:25 PM)'Jake' Wrote: Please try to assign the mesh to the mesh collider after MeshBuilder updates it, then it should work.
Sorry I don't quite understand what you mean by that.
When is the MeshBuilder updating it? I am just clicking add component, then selecting a mesh collider. I am also using playmaker so not scripting it.