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Curvy Generator re-initializes on disable?
#1
I found that the curvy generator seems to reset and redo its initialization OnDisable / OnEnable.

This is an issue because even if I were to deactivate my spline object, I don't want the pooled instantiated prefabs to be rebuilt. Is there a way or option around this?

Edit* I also found that if the control points are less then 2, it seems to rebuild all the prefabs.

Is there a way to have all built pooled prefabs be kept initialized regardless of if the spline was enabled/disabled or the points are below 2?


Edit** I see that the CreateGameObject module deletes any pools not used. It'd be nice if this could be modified to be toggled off
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Messages In This Thread
Curvy Generator re-initializes on disable? - by Lupos - 05-17-2023, 04:03 PM

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