I found that the curvy generator seems to reset and redo its initialization OnDisable / OnEnable.
This is an issue because even if I were to deactivate my spline object, I don't want the pooled instantiated prefabs to be rebuilt. Is there a way or option around this?
Edit* I also found that if the control points are less then 2, it seems to rebuild all the prefabs.
Is there a way to have all built pooled prefabs be kept initialized regardless of if the spline was enabled/disabled or the points are below 2?
Edit** I see that the CreateGameObject module deletes any pools not used. It'd be nice if this could be modified to be toggled off
This is an issue because even if I were to deactivate my spline object, I don't want the pooled instantiated prefabs to be rebuilt. Is there a way or option around this?
Edit* I also found that if the control points are less then 2, it seems to rebuild all the prefabs.
Is there a way to have all built pooled prefabs be kept initialized regardless of if the spline was enabled/disabled or the points are below 2?
Edit** I see that the CreateGameObject module deletes any pools not used. It'd be nice if this could be modified to be toggled off