06-09-2014, 07:52 PM
(This post was last modified: 06-09-2014, 08:54 PM by shogunruax.)
(06-09-2014, 06:11 PM)'Jake' Wrote: This will be possible with the new system. Until that you could have a look into the MeshHelper.CreateRectangle() method. It provides the shape used in the extrusion and ranges between -0.5 and 0.5 (that got multiplied with the width/height parameter in the extrusion). Just alter the vertices y value to range from -1 to 0 (or lower if you want more offset).
Ok, thanks for the reply. I'm using Playmaker though so i don't think i'm really profficient enough to edit the scripts themselves. I can use the "line" shape for now so it's not that terrible, but can you maybe tease any date for this new system? Sounds really cool =)