05-06-2014, 12:34 PM
(This post was last modified: 05-06-2014, 01:02 PM by SergeantPixelShotgun.)
thank's yes i have add that's
CurvySplineSegment[] sp = mSpline.Add (vv);
when i try sp[1] for transform position i say somethink's i try understand the doc
it's possible to set the % follow value for get dynamic gravity at end
it's possible to get % of follow curve for the the dynamic more realistik
CurvySplineSegment[] sp = mSpline.Add (vv);
when i try sp[1] for transform position i say somethink's i try understand the doc
it's possible to set the % follow value for get dynamic gravity at end
it's possible to get % of follow curve for the the dynamic more realistik