Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
how use better
#4
Hi

Let's continue the discussion of both threads on this one, shall we?


  1. I tried to reproduce the issue based on what I understood from your explanation, but couldn't. I didn't I attached the test assets I used. Can you please provide me with a reproduction case so I can debug?
  2. FYI, the Curvy Generators do not make use of connections. So if you deform a mesh along a spline A, and connect that spline to a spline B, the generator will consider only spline A.
  3. About the forum threads you created and that did not show, it was because of a mandatory manual validation on the first post of every new users.
Let me know if I missed anything.
Have a nice day


Attached Files
.prefab   Cube.prefab (Size: 2.64 KB / Downloads: 0)
.prefab   Curvy Generator 1.prefab (Size: 20.13 KB / Downloads: 0)
.unity   Scene.unity (Size: 205.79 KB / Downloads: 0)
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Messages In This Thread
how use better - by niek352 - 07-14-2022, 07:42 AM
RE: how use better - by _Aka_ - 07-14-2022, 10:10 AM
RE: how use better - by niek352 - 07-14-2022, 02:50 PM
RE: how use better - by _Aka_ - 07-14-2022, 11:30 PM

Forum Jump: