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"Stretch to end" for CreateGameObjects
#6
Hi again

(05-30-2022, 06:07 PM)Anubis132 Wrote: Are the bounds supposed to scale with the Gameobject?

It is supposed to be. I attached a modified version of the asteroid example scene. You can see that changing the scale of the input asteroid updates the spots properly. Please take a look at that scene, and if you find out that you configured something, then great, otherwise, please send me the reproduction case so I check if this is a bug on my side.

I hope this helped

Have a nice day


Attached Files
.unity   28_AsteroidBelt.unity (Size: 52.88 KB / Downloads: 2)
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Messages In This Thread
RE: "Stretch to end" for CreateGameObjects - by _Aka_ - 06-02-2022, 09:48 AM

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