04-09-2022, 08:53 AM
I have created a spline shape extrusion based generator.
It has a specific mesh and settings along with spline path and input shape.
I want to be able to reuse this as a prefab, create instances and edit certain settings like spline path/connections across levels. how can I go about doing this?
It has a specific mesh and settings along with spline path and input shape.
I want to be able to reuse this as a prefab, create instances and edit certain settings like spline path/connections across levels. how can I go about doing this?