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How do I make the computer ignore it's parent transform?
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I know it sounds strange, but I want my curvy computer to stay in its initial position and rotation and ignore the rotation of it's parent. 

This is so an enemy that is has a follower can have it's computer as a child. 

I've successfully got it working at runtime, by setting the parent of the computer to null on Awake. But it still glitches out horrible in editor with the preview. 

Using Curvy 8. 
Brilliant asset. Just moved over from Dreamtek. It's good to be back with Curvy after a 5 year break.
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Messages In This Thread
How do I make the computer ignore it's parent transform? - by eastes - 04-03-2022, 12:19 PM

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