Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Controller/Spline flipping object
#5
Hi

Yeah I see what you mean. Indeed it is how Catmull splines are. You can use a TCB spline instead. Those splines have 3 settings, Tension, Continuity and Bias. A TCB having 0 as a value for those three parameters is a Catmull. I tried with a Tension of 0.25, and it seems that the issue does not happen with this value. Try different values, or even Bezier splines, that might give splines behaving as you would expect.

I hope this helped. Let me know if you need further help.
If and when you feel like it, please leave a review for the asset, that helps a lot
Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
Reply


Messages In This Thread
RE: Controller/Spline flipping object - by _Aka_ - 10-21-2021, 09:03 PM
RE: Controller/Spline flipping object - by _Aka_ - 10-28-2021, 05:02 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Curvy Line Renderer for UI Spline? gekido 1 1 10 hours ago
Last Post: _Aka_
  Get position of all control points for a spline gekido 1 2 10 hours ago
Last Post: _Aka_
Bug Changing spline connection in inspector causes splines to revert to defaults lacota 3 6 03-18-2024, 07:55 PM
Last Post: _Aka_
  GO can't fit end of the spline GameDeveloperek4123 3 13 03-04-2024, 11:06 AM
Last Post: _Aka_

Forum Jump: