07-29-2021, 07:41 PM
Hi,
Quick query before I figure out a workaround to this: I'm setting the Layer on the Create GameObject module, with the intention that generated spot GO's will be set to that layer upon creation. However, I'm seeing that the children of the 'parent' GO used as Input GameObjects are not also changed to the layer selected there. I'm sure I can iterate over the output GO's myself, but this seems like a slight oversight for those wanting to use GO's with LOD's under a parent transform, etc. Am I missing an option somewhere?
Thanks again
Lee
Quick query before I figure out a workaround to this: I'm setting the Layer on the Create GameObject module, with the intention that generated spot GO's will be set to that layer upon creation. However, I'm seeing that the children of the 'parent' GO used as Input GameObjects are not also changed to the layer selected there. I'm sure I can iterate over the output GO's myself, but this seems like a slight oversight for those wanting to use GO's with LOD's under a parent transform, etc. Am I missing an option somewhere?
Thanks again
Lee