05-03-2021, 05:57 PM
Hello!
I'm considering using Curvy for a project that requires a racetrack to be generated at runtime, and a vehicle that travels along that racetrack at a constant speed with the ability to move left/right on that track.
1) First, is Curvy a good fit for such a use case? I saw that it has mesh generation features, so it can generate a track at runtime right?
2) How well does Curvy perform on mobile hardware? In particular, Android mobile VR hardware such as the Oculus Quest?
Thanks!
I'm considering using Curvy for a project that requires a racetrack to be generated at runtime, and a vehicle that travels along that racetrack at a constant speed with the ability to move left/right on that track.
1) First, is Curvy a good fit for such a use case? I saw that it has mesh generation features, so it can generate a track at runtime right?
2) How well does Curvy perform on mobile hardware? In particular, Android mobile VR hardware such as the Oculus Quest?
Thanks!