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Create spline at run time
#3
And to give more details, something like:
Code:
var spline = CurvySpline.Create();

//set up your spline
spline.Interpolation = ...;
spline.Add(...);
spline....
....
yourSplineController.Spline = spline;
yourSplineController.Play();
yourSplineController.Speed = ...;
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Messages In This Thread
Create spline at run time - by AnAppGames - 04-20-2021, 06:09 PM
RE: Create spline at run time - by _Aka_ - 04-20-2021, 07:11 PM
RE: Create spline at run time - by _Aka_ - 04-20-2021, 07:14 PM

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