03-26-2021, 10:43 AM
Hi again
Sorry, but for now I am not planning to provide multiple UV mappings for that use case. That might change in the future, but not in the near future. You can modify the code generating those UV coordinates, which is quite simple to understand, to fir your needs. That code is in the Spline2Mesh.Apply method, in \Curvy\Base\CurvyUtility.cs starting from line 437
Have a nice day
Sorry, but for now I am not planning to provide multiple UV mappings for that use case. That might change in the future, but not in the near future. You can modify the code generating those UV coordinates, which is quite simple to understand, to fir your needs. That code is in the Spline2Mesh.Apply method, in \Curvy\Base\CurvyUtility.cs starting from line 437
Have a nice day
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