03-21-2021, 07:59 PM
Sounds good, thanks!
Another question if you don't mind: I'm using the API to spawn splines from dynamic data and need to spawn multiple splines along with meshes generated by the Generator. Is there a way to spawn the generared meshes so that it won't freeze the game? If there is no built-in way, how can I spawn/generate the meshes one by one without having the regenerate/respawn all everytime I do .Refresh on the generator?
Another question if you don't mind: I'm using the API to spawn splines from dynamic data and need to spawn multiple splines along with meshes generated by the Generator. Is there a way to spawn the generared meshes so that it won't freeze the game? If there is no built-in way, how can I spawn/generate the meshes one by one without having the regenerate/respawn all everytime I do .Refresh on the generator?