Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Unity 5.1.1 upgrade issue
#1
Hi Jake

I just upgraded my project to 5.1.1 from 5.0.1 and I am seeing this error:

Failed getting triangles. Submesh topology is lines or points.
UnityEngine.Mesh:get_triangles()
FluffyUnderware.Curvy.Utils.MeshInfo:.ctor(Mesh, Boolean, Boolean) (at Assets/Curvy/Base/CurvyUtility.cs:59)
SplinePathMeshBuilderTonguerepare() (at Assets/Curvy/Components/SplinePathMeshBuilder.cs:600)
SplinePathMeshBuilder:Refresh() (at Assets/Curvy/Components/SplinePathMeshBuilder.cs:543)
RoadBuilder:BuildRoad(SplinePathMeshBuilder, GameObject) (at Assets/Curvy/RoadBuilder.cs:115)
RoadBuilder:CreateSplineAndBuildRoad() (at Assets/Curvy/RoadBuilder.cs:70)
RoadBuilder:Awake() (at Assets/Curvy/RoadBuilder.cs:24)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
PoolBoss:InstantiateForPool(Transform, Int32) (at Assets/DarkTonic/PoolBoss/Scripts/PoolBoss.cs:97)
PoolBoss:Awake() (at Assets/DarkTonic/PoolBoss/Scripts/PoolBoss.cs:79)

Visually everything appears to be ok, but the stream of errors is worrying.

Do you have any ideas on what this could be? and how to fix it?

cheers

Nalin



 
Reply


Messages In This Thread
Unity 5.1.1 upgrade issue - by puzzlekings - 06-19-2015, 10:01 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Spline Issue Leading to Unity Freeze Pankaj09 1 325 08-24-2026, 11:28 PM
Last Post: _Aka_
  Connecting Multiple Spline Nodes Issue Ritesh Kadam 1 280 08-22-2026, 11:24 PM
Last Post: _Aka_
  Unity 6.5 Errors ricke 2 989 07-04-2026, 01:05 AM
Last Post: ricke
  Unity 6 issues Moonbo 4 1,994 11-21-2025, 12:07 PM
Last Post: _Aka_

Forum Jump: