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Dynamic CurvySpline and memory allocation
#3
Good suggestion.  But it will take me a while to get this confirmed.  Still need to learn how Unity profiler works, and I have figure out how to profile it on the device.  An on top of that, learning the differences between U4.6 and U5.

I'll get back to you once I have some result.
So much to do so little time. [img]images/smilies/confused.gif[/img]

kimc

 
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