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Collision along spline
#3
After messing around with FollowSpline functions for the last few days, the solution I decided to resort to was a simple OnCollisionEnter flag in my custom controller that sets the speed to negative if blocked.  I'll probably experiment a bit further with it, but it seems to be working the way I need it to.  Thanks anyway!
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Collision along spline - by Keladinus - 08-05-2014, 06:58 PM

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