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SplineController Ignores Follow-Up and Chooses Wrong Spline
#2
Hi Josenildo,
From looking at the video, I couldn't see what was wrong. Can you please send me the reproduction case so I can dig deeper? In case you didn't know: if you right click on the scene file in the Project window, you can then export the scene as a package, which will give you the option to also include all the used assets. This way you make sure your reproduction case has all the necessary assets, and only the necessary assets.
Thank you.
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
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Messages In This Thread
RE: SplineController Ignores Follow-Up and Chooses Wrong Spline - by _Aka_ - 07-24-2025, 06:14 PM

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