05-06-2025, 03:02 PM
Hi:
Sorry for the delay in responding. I've been in IT for some 30 years. I've done a lot of coding on a lot of platforms (including web), but sadly I have not touched any version of C in over 25 years, especially in a game engine environment. I have worked on 2D/3D graphic designs and animations as a freelancer. I am relatively new to Unity (just a few months), but I do understand the concepts, as they are within the industry standards of other packages, such as Blender.
First, I really do appreciate the assistance, as what i am finding it that, just like Blender, a lot of 'how-to' videos do not keep up with the current versions, so it takes a lot of hunting and pecking to migrate or create projects in an efficient manner.
If possible, I would like to avoid as much C# coding as possible, as for the moment, I am just too rusty. Again, thanks for your attention and help. Dan
Sorry for the delay in responding. I've been in IT for some 30 years. I've done a lot of coding on a lot of platforms (including web), but sadly I have not touched any version of C in over 25 years, especially in a game engine environment. I have worked on 2D/3D graphic designs and animations as a freelancer. I am relatively new to Unity (just a few months), but I do understand the concepts, as they are within the industry standards of other packages, such as Blender.
First, I really do appreciate the assistance, as what i am finding it that, just like Blender, a lot of 'how-to' videos do not keep up with the current versions, so it takes a lot of hunting and pecking to migrate or create projects in an efficient manner.
If possible, I would like to avoid as much C# coding as possible, as for the moment, I am just too rusty. Again, thanks for your attention and help. Dan

