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12_Train junction point
#4
25_CGExtrusionAdvanced

Hi,
Controllers inherently don't have an issue with variable speeds. In fact, you can see an example of a variable-speed controller in Scene 25_CGExtrusionAdvanced.

Curvy Splines is not a train simulation asset. The Train Manager in the example scene 12 is just that, an example script. It’s designed for a specific use case shown in the scene and not for all possible scenarios. Therefore, you'll need to modify it or create a new one to suit your needs.

To be able to do that, you need first to familiarize yourself with the controllers. To do that, to first create a single-wagon train—meaning, use a single spline controller. In this setup, I don't foresee any issue with forward/backward movement and junctions, just make sure to read the documentation of the relevant fields. Once you've achieved the desired results with that setup, you can expand the setup by adding multiple wagons. These can be connected using either your custom Train Manager or a modified version of the one provided in Scene 12.

I hope this helped.

Have a nice day.
Available for freelance work, feel free to reach out: toolbuddy.net
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Messages In This Thread
12_Train junction point - by richardzzzarnold - 04-10-2025, 02:52 PM
RE: 12_Train junction point - by _Aka_ - 04-13-2025, 10:50 AM
RE: 12_Train junction point - by richardzzzarnold - 04-14-2025, 11:23 AM
RE: 12_Train junction point - by _Aka_ - 04-15-2025, 09:03 AM
RE: 12_Train junction point - by richardzzzarnold - 04-16-2025, 09:39 AM
RE: 12_Train junction point - by _Aka_ - 04-16-2025, 02:19 PM

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