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Issues when working with in-place prefabs
#1
Bug 
We're getting some issues when working with curvy inside a prefab. We're doing game object deformation along a spline. But when the generator etc is contained inside a prefab something goes wrong. So far we've encountered the two following issues

  1. Parts of the generated output is visible until you hit save inside the prefab (see attached image)
  2. Sometimes the generator seem to get stuck in a endless loop producing thousands of objects when backing out of the prefab and back into the scene.
  3. When working in-place, sometimes the generated output just disappears until you move a control point or otherwise force a rebuild.

When scenario 2 happens Unity slows to a crawl and its really hard to grab a screenshot of whats going on. This issue seem to happen with mesh outputs. Seem to work much better if we just use Curvy to scatter objects along a path.

(We're on 2022.3.17 and Curvy 8.7.3)

   
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Issues when working with in-place prefabs - by Sacryn - 02-23-2024, 10:01 AM

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