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Generator Canvas workflow issues
#1
Question 
Would it be possible to make the Generator canvas "infinite", similar to how Shader Graph and other graph/canvas windows work? As it is right now, its a huge pain to work with as you are always bound to the area that you already have nodes in. When adding new nodes its a hassle to push them against the window border just to scroll to a location to place them.

Another thing that would be a nice to have; zoom!
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Messages In This Thread
Generator Canvas workflow issues - by Sacryn - 02-01-2024, 02:39 PM
RE: Generator Canvas workflow issues - by _Aka_ - 02-02-2024, 11:22 PM

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