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Making "gaps" in the generated spline mesh
#4
One more question. I am making those gaps in my Curvy Spline, but I want to connect a closed spline at the end. However, when I am using multiple path ranges, it does not allow me to start from say the last point of my spline and go to the first point of my spline, to connect the last 2 points in a certain way.

How can I do that?

Here is the issue in Unity. I want to connect CP 12 (last point of the spline) to CP 00 (selected in the image here).
https://imgur.com/a/VzygExY

When I try to use CP 00 as the end CP in After Thin, I get:
[Curvy] Input module After Thin: EndCP has an index (0) less or equal than StartCP (9)

Which makes sense... But then how do I connect them?

Thanks!
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Messages In This Thread
RE: Making "gaps" in the generated spline mesh - by VoltDriver - 11-21-2023, 08:27 PM

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