Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Skip Input Mesh if spline has too much bend
#4
Sorry for the late answer.
Request added to the requests list.
If you want to implement it, make sure to check the BuildVolumeSpots.AddGroupItems methods. I guess this might be the best place to take into consideration any condition to check before selecting which object to place. I might be wrong.
The method above has a parameter of type CGPath. The tangent information can be taken from the parameter of CGPath.Directions.
I hope this helped.
Have a nice day.
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Messages In This Thread
RE: Skip Input Mesh if spline has too much bend - by _Aka_ - 09-27-2023, 09:45 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Best way to duplicate a spline with an offset Kapistijn 8 1,361 04-12-2026, 03:18 PM
Last Post: _Aka_
  Is there a way to generate UVs along deformed and copied mesh? kubak 1 319 03-18-2026, 08:34 PM
Last Post: _Aka_
Smile Constant speed along a spline? tfishell 1 659 11-13-2025, 11:32 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 4,463 07-29-2025, 09:15 PM
Last Post: _Aka_

Forum Jump: