Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Way to make gameobject follow splines 'human-ly'?
#3
(01-16-2023, 10:59 AM)_Aka_ Wrote: Hi
The Spline Controller has two offset related parameters: Offset Angle and Offset Radius. You can write a script that will modify these values smoothly and pseudo randomly to give the unpredictable impression.
Did this help?

Yes, perfect. Thank you!
Reply


Messages In This Thread
RE: Way to make gameobject follow splines 'human-ly'? - by yun844 - 01-16-2023, 08:44 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Connections Between Opposing Splines lockiidraws 1 778 12-04-2025, 02:14 PM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 4,876 07-29-2025, 09:15 PM
Last Post: _Aka_
Exclamation CGResourceHandler: Missing loader for resource 'GameObject' on Device vatan 1 2,032 05-15-2025, 09:31 PM
Last Post: _Aka_
  Spawn at start/ end of splines rickgplus 4 3,200 03-21-2025, 12:34 PM
Last Post: _Aka_

Forum Jump: