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Multiple ArrayPoolsSettings
#1
I have changed my project to do Additive loading of scenes. The 'Base' scene has no references to any Curvy classes in it. But when I additively load to the 'Base' scene another scene that uses CurvySpline, I now get the message: [Curvy] More than one instance of 'Array Pools Settings' detected. You should keep only one instance of this script. 

In the debugger I see that ArrayPoolsSetting.Awake is being called for both the 'Base' scene and the scene added to it later.
How do I prevent this from happening?
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Messages In This Thread
Multiple ArrayPoolsSettings - by tairoark - 11-09-2022, 11:24 PM
RE: Multiple ArrayPoolsSettings - by _Aka_ - 11-10-2022, 09:09 AM
RE: Multiple ArrayPoolsSettings - by tairoark - 11-11-2022, 10:33 AM
RE: Multiple ArrayPoolsSettings - by _Aka_ - 11-14-2022, 09:53 AM
RE: Multiple ArrayPoolsSettings - by tairoark - 11-14-2022, 10:18 PM
RE: Multiple ArrayPoolsSettings - by _Aka_ - 11-15-2022, 08:50 AM
RE: Multiple ArrayPoolsSettings - by tairoark - 11-15-2022, 11:34 AM

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