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Scale Deform Mesh Along Spline? / aligning colliders
#8
Hi Ferdinand,

I edited your code in this post, to avoid null reference exceptions when no entries are set in the module. My edit was to replace this:
private List<Entry> m_Entries;
with this:
private List<Entry> m_Entries = new List<Entry>();

Let me know if you think I should set the code back to what it was. Thanks again for your code
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
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Messages In This Thread
RE: Scale Deform Mesh Along Spline? / aligning colliders - by _Aka_ - 10-11-2022, 11:09 AM

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