Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Delete CurvySplineSegment from the start of a Spline causes UV's to change
#3
Thank you for your reply,

I had not noticed there were 4 generators in the 51_InfiniteTrack example. I think this solution of moving generators will work well for me. Second solution is too
difficult as I'm using Game mesh object generation and deform, not the volume Mesh module.

Will try this and you can consider this solved because it looks like it won't be a big deal to implement. Will reply to thread again if I get stuck. Thanks once again
Reply


Messages In This Thread
RE: Delete CurvySplineSegment from the start of a Spline causes UV's to change - by studentloan - 06-14-2022, 06:28 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Spline Spots from 2 samples. BitBlit 8 904 06-30-2026, 11:49 AM
Last Post: _Aka_
  Best way to duplicate a spline with an offset Kapistijn 8 2,288 04-12-2026, 03:18 PM
Last Post: _Aka_
Smile Constant speed along a spline? tfishell 1 933 11-13-2025, 11:32 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 5,028 07-29-2025, 09:15 PM
Last Post: _Aka_

Forum Jump: