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Ball jumps on colliders edges
#1
Hello,

I have searched for solutions around the internet and this forum but didn't manage to find a solution.
Hope that you will be able to help.

I am working on 3D project. The track is made by using Curvy Splines 8. The player is a rigidbody ball.
When it moves on track it starts to jump on mesh collider edges.

       

I have try to play with the Project's physics setting and set Rigidbody of the player to "Continuous", but it didn't solve the issue.

       

Best Regard, Dmitrii
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Messages In This Thread
Ball jumps on colliders edges - by Dmitrii_Dzh - 04-24-2022, 07:50 AM
RE: Ball jumps on colliders edges - by _Aka_ - 04-24-2022, 01:43 PM
RE: Ball jumps on colliders edges - by Sacryn - 04-25-2022, 09:31 AM
RE: Ball jumps on colliders edges - by _Aka_ - 04-25-2022, 01:17 PM
RE: Ball jumps on colliders edges - by _Aka_ - 04-25-2022, 04:26 PM
RE: Ball jumps on colliders edges - by Sacryn - 04-26-2022, 06:50 AM
RE: Ball jumps on colliders edges - by _Aka_ - 04-26-2022, 02:17 PM

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