10-30-2021, 09:58 AM
Hi
The UI of that module takes relative distances/position, which should be multiplied by the length of the path to have the absolute distance/position. So the solutions I think about are, by order of needed coding:
The UI of that module takes relative distances/position, which should be multiplied by the length of the path to have the absolute distance/position. So the solutions I think about are, by order of needed coding:
- Do the division and input the result in the module
- Add a script to the Shape Extrusion's Game Object, scipt having an input field were you input the relative position and it does the computation and updates the From value via API.
- Modify the Shape Extrusion module's code to consider its inputs as absolute distances/positions
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Please consider leaving a review for Curvy, this helps immensely. Thank you.
Please consider leaving a review for Curvy, this helps immensely. Thank you.

