Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Spot Generator resetting some values after Script compilation
#5
Thanks for replay , I have tried the solution you provided. But unfortunately it still the same .

I also tried to use async function to make delay before refreshing the generator , but it is also the same generator keep resetting its values.

However I think I narrow it down a little , I noticed the values resetting is not directly related to script compilation because when I open the graph window for the generator it self and directly change the values for translation for example , it will reset all values for translation and rotation back to zero.

here is image bellow of how my spot looks like, if I changed the translation z for ex. it will reset all translation and rotation values back to zero , and keeps all other values as is ( like space before and after)


Attached Files Thumbnail(s)
   
Reply


Messages In This Thread
RE: Spot Generator resetting some values after Script compilation - by Mos Def - 05-18-2021, 09:10 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  How to rotate generator asteroids patndan74 6 3,838 05-08-2025, 10:07 PM
Last Post: _Aka_
  I have to refresh generator manualy :( GameDeveloperek4123 4 2,987 10-07-2024, 05:36 PM
Last Post: _Aka_
  Bug: Save Generator Outputs still saves outputs if object is disabled curvymesher 1 1,719 08-30-2024, 09:19 AM
Last Post: _Aka_
  How can I set the generator to stop updating? emerrryjones 1 1,571 07-26-2024, 10:07 AM
Last Post: _Aka_

Forum Jump: