Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Get nearest point problem
#14
The difference between the outputted coordinates in the action and the coordinates of the controller is explained as follow: in that action ,the outputted coordinates are in the spline's local space. If transform those coordinates from the spline's local space to the global space, you will find the same numbers. The spline coordinates are: (5, 3, 21.443)
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
Reply


Messages In This Thread
Get nearest point problem - by Lupp_ - 02-28-2021, 12:43 AM
RE: Get nearest point problem - by _Aka_ - 03-01-2021, 09:54 AM
RE: Get nearest point problem - by Lupp_ - 03-01-2021, 02:43 PM
RE: Get nearest point problem - by _Aka_ - 03-01-2021, 03:00 PM
RE: Get nearest point problem - by Lupp_ - 03-01-2021, 04:34 PM
RE: Get nearest point problem - by Lupp_ - 03-01-2021, 10:18 PM
RE: Get nearest point problem - by _Aka_ - 03-02-2021, 10:43 AM
RE: Get nearest point problem - by Lupp_ - 03-02-2021, 01:48 PM
RE: Get nearest point problem - by _Aka_ - 03-02-2021, 02:42 PM
RE: Get nearest point problem - by _Aka_ - 03-03-2021, 11:28 AM
RE: Get nearest point problem - by Lupp_ - 03-04-2021, 10:19 PM
RE: Get nearest point problem - by _Aka_ - 03-05-2021, 10:33 AM
RE: Get nearest point problem - by Lupp_ - 03-05-2021, 02:53 PM
RE: Get nearest point problem - by _Aka_ - 03-05-2021, 03:45 PM
RE: Get nearest point problem - by Lupp_ - 03-05-2021, 06:02 PM
RE: Get nearest point problem - by _Aka_ - 03-06-2021, 12:24 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Control Point Interpolation Overrides. rickgplus 1 739 12-11-2025, 08:52 AM
Last Post: _Aka_
  12_Train junction point richardzzzarnold 5 3,800 04-16-2025, 02:19 PM
Last Post: _Aka_
  OnAfterControlPointAdded - Control Point is null jh092 5 3,533 02-04-2025, 09:31 PM
Last Post: _Aka_
Photo Volume Spots problem with spacing Bond007 3 2,827 01-20-2025, 12:27 PM
Last Post: _Aka_

Forum Jump: