01-20-2021, 07:37 PM
That method do exist. Here is how to use it
CurvySpline.GetNearestPointTf(inputPosition, out outputPosition, Space.World)
CurvySpline.GetNearestPointTf(inputPosition, out outputPosition, Space.World)
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Please consider leaving a review for Curvy, this helps immensely. Thank you.
Please consider leaving a review for Curvy, this helps immensely. Thank you.

