Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Facade class which inherits SplineController
#1
I want to have a Facade class for my character and also using SplineController for locomotion stuff.

In my CharacterController I have some function which should be called in OnEnabled, OnDisabled, Awake, Start, Update, FixedUpdate and LateUpdate. I tried to override them and call base of them at the first of each method but there is a error because of editor execution of SplineController (Null references).

Do you suggest anything for solving this problem ? Can I disable editor execution ?
Reply


Messages In This Thread
Facade class which inherits SplineController - by ATHellboy - 01-29-2020, 06:45 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Play() does not cause SplineController to produce expected behaviour ConCat 8 1,227 02-08-2026, 11:54 AM
Last Post: _Aka_
  SplineController Ignores Follow-Up and Chooses Wrong Spline Josenildo 7 4,374 07-29-2025, 09:15 PM
Last Post: _Aka_
Wink In SplineController OnPositionReachedList Event is missing shimizu 2 1,762 02-07-2022, 12:47 PM
Last Post: shimizu
  best way to rotate, change offset, and inset position of splinecontroller object smackledorf 1 1,671 01-17-2022, 01:39 PM
Last Post: _Aka_

Forum Jump: