11-22-2019, 03:21 PM
Ok. So to answer strictly your question, no I have never tried to do that. I might sound like captain obvious here, but if I had to do it, I would use Unity physics, and at the start and/or end of each physics frame I would synchronize between Curvy's data and the physical model.
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Please consider leaving a review for Curvy, this helps immensely. Thank you.

