Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New version Broke my Generator after each compilation
#10
(11-04-2019, 02:14 PM)_Aka_ Wrote:
(10-14-2019, 08:42 AM)UsernameHed Wrote: Unfortunatly, the "Auto refresh" boolean doesn't work. Even at false, if I change the spline, the generator still update. That's why I wanted to desactivate the scripts

Hi,
I am back from vacation, and started working on your issue. After testing I noticed that Auto Refresh is ignored when the extrusion path's spline is a gameobject outside of the Curvy Generator's hierarchy. I am right now trying to understand why it happens and fix it. I will keep you updated

Hi,
I have a fix for this. It will be in the next update. I send you the fix in PM.
Have a nice day
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
Reply


Messages In This Thread
RE: New version Broke my Generator after each compilation - by _Aka_ - 11-04-2019, 05:51 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Generator gameobjects missing offset and rotated beewhale 5 753 08-30-2026, 07:51 PM
Last Post: beewhale
  How to rotate generator asteroids patndan74 6 4,724 05-08-2025, 10:07 PM
Last Post: _Aka_
  I have to refresh generator manualy :( GameDeveloperek4123 4 3,740 10-07-2024, 05:36 PM
Last Post: _Aka_
  Bug: Save Generator Outputs still saves outputs if object is disabled curvymesher 1 2,288 08-30-2024, 09:19 AM
Last Post: _Aka_

Forum Jump: