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Point along Spline
#3
Ah perfect, I had tried that method but needed to start it with the transform;

Code:
Gizmos.DrawSphere(transform.position + thisSpline.Interpolate(unityTriggers[i].distance), 0.6f);
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Messages In This Thread
Point along Spline - by Ian@MrsWordsmith - 06-21-2019, 12:12 PM
RE: Point along Spline - by _Aka_ - 06-21-2019, 01:20 PM
RE: Point along Spline - by Ian@MrsWordsmith - 06-21-2019, 02:50 PM
RE: Point along Spline - by _Aka_ - 06-21-2019, 03:50 PM

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