Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Change Shape Extrusion of Generator by code
#2
1) curvyGenerator.Modules.OfType<InputSplinePath>() will give you the modules of said type.Then select the module you want, and assign its spline through the Spline property
2) same method as before to get the BuildShapeExtrusion module, than use the From, To, and Length properties, depending on your preferences
3) Calling Refresh will refresh the mesh. Be aware of the existence of its optional parameter
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Messages In This Thread
RE: Change Shape Extrusion of Generator by code - by _Aka_ - 06-03-2019, 02:00 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  How to rotate generator asteroids patndan74 6 3,816 05-08-2025, 10:07 PM
Last Post: _Aka_
  Absolute offset for shape extrudes rickgplus 1 1,442 03-21-2025, 12:37 PM
Last Post: _Aka_
  I have to refresh generator manualy :( GameDeveloperek4123 4 2,974 10-07-2024, 05:36 PM
Last Post: _Aka_
  Bug: Save Generator Outputs still saves outputs if object is disabled curvymesher 1 1,712 08-30-2024, 09:19 AM
Last Post: _Aka_

Forum Jump: