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Change Shape Extrusion of Generator by code
#1
Hello,

[Image: IFdjWaGoi5k_shape.PNG]

I Would Like from an editor script, to access this 2 property and modify it, and then Update the CurvyGenerator.

My goal is: I have 2 custom SPlineController on the road, and depending of their percent on the road, create a mesh from the start of it to the end, like that:
[Image: IFdke2HQW6k_curvy.PNG]
(For now, I have set this value from your CurvyGenerator editor)

So now from code: I have in my script the CurvyGenerator reference.

1) First, I would like to Set the Spline of the curvyGenegator dynamically.
I Guess I have to search for
Code:
curvyGenerator.InputSplinePath.Spline = mySpline
.
But I don't find how to get it.

2) Next, I would like to do something like:
Code:
curvyGenerator.BuildShapeExtrusion.Range = 0.02f;

curvyGenerator.BuildShapeExtrusion.Lenght = 0.001f;

3) And then:
Code:
curvyGenerator.Refresh()
-> will it refresh the mesh ?
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Messages In This Thread
Change Shape Extrusion of Generator by code - by UsernameHed - 06-03-2019, 10:17 AM

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