Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Time based movement
#2
Hi,
I don't see which part of the tutorials you are refering to, but I guess the referenced API methods are CurvySpline's interpolation methods. You can use these methods to compute a moving object's position on a spline without using a SplineController.
What part of the tutorials were you referring to?
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
Reply


Messages In This Thread
Time based movement - by Livealot - 07-17-2018, 06:13 PM
RE: Time based movement - by _Aka_ - 07-17-2018, 10:27 PM
RE: Time based movement - by Livealot - 07-17-2018, 10:55 PM
RE: Time based movement - by _Aka_ - 07-17-2018, 11:26 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
Smile Simple splines movement shills 3 3,167 02-26-2025, 09:40 AM
Last Post: _Aka_
  Left-right movement, and spline follow shihaya 3 2,465 07-12-2024, 12:50 PM
Last Post: _Aka_
Question VolumeController CrossRelativePosition Very Choppy Movement pako88 5 3,582 06-07-2024, 03:43 PM
Last Post: _Aka_
  Add noise to spline controller movement DekoGames 2 2,024 02-06-2024, 01:28 PM
Last Post: DekoGames

Forum Jump: