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Spline Controller Animate - Don't understand the Speed and TimeScale properties
#5
(04-24-2018, 08:54 PM)GenericJoe Wrote: Hi Aka, thank you for getting back to me, and for so quickly updating the docs!
You are welcome

(04-24-2018, 08:54 PM)GenericJoe Wrote: Just a clarification - you say here for the Y axis you should put (the desired position)/(the Speed value set in the inspector). But in the documentation in your link it says a distance of y * the absolute value of Speed. Am I misunderstanding or is that a type-o regards divide or multiply?
In the doc it says distance = y * speed
In the post, it says y = distance / speed
It's just two different ways to say the same thing.
The actual difference between the doc and the post is that the latter simplified things by assuming that speed has a positive value (thus confusing speed with absolute value of speed), and that the initial position is 0 (thus confusion the traveled distance with the position).
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
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Messages In This Thread
RE: Spline Controller Animate - Don't understand the Speed and TimeScale properties - by _Aka_ - 04-24-2018, 10:25 PM

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