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Path Controller GameObject parent / attach to another to another Moving GameObject.
#2
Hi,
I am not sure I understood the setting your are describing.
A spline controller will follow a spline. This is true independently of the existence/movement of the controller's parent. And it will follow the spline's movement, independently from whether that spline movement is due to modifying the spline's transform or its parent's transform.
Does this answer your question?
Please consider leaving a review for Curvy Splines, this helps immensely. Thank you.
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Messages In This Thread
RE: Path Controller GameObject parent / attach to another to another Moving GameObject. - by _Aka_ - 04-21-2018, 02:30 PM

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