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Create an arrow dynamically following the spline
#6
My knowledge of uGUI, especially when mixing with regular components, is limited. CurvyLineRenderer isn't any different than the regular LineRenderer script beside it fills the points array, that's all I can say - so it's unlikely that the problem is caused by our inherited LineRenderer.

Perhaps anyone else got a good idea!?
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RE: Create an arrow dynamically following the spline - by Jake - 01-18-2017, 07:36 PM

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