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SplineController.AbsolutePosition or SplineController.RelativePosition to WorldPos?
#1
Hi everyone,

does anyone know  how to convert the SplineController.AbsolutePosition or SplineController.RelativePosition to WorldPosition ? (for sure if a spline is set to)

After set in Update()
SplineController.AbsolutePosition = 10;
then
SplineController.transform.position  returns a value from any previous frame.

further SplineController.Refresh() doesn't update.

Or is there any Curvy command available for? (like SplineController.ToWorldPosition)


Thanks Roger
(Henry Ford) Each hour more of searching is each hour less of your live time.

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Messages In This Thread
SplineController.AbsolutePosition or SplineController.RelativePosition to WorldPos? - by Trainzland - 12-27-2015, 11:38 PM

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