Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Issue Keeping Rigidbody Player Following Spline
#3
(12-23-2015, 02:11 PM)Jake Wrote: Unlike in 1.61, Spline's return local coordinates in Curvy 2, so this may be a reason why it fails now. You may also want to have a look at the two rigidbody examples provided and see how we used custom controllers to deal with Rigidbodies.

Thanks for the reply. By looking through the example code/scenes with the knowledge that splines return local space co-ordinates, I've been able to re-implement the original behaviour in the Curvy 2 version of my rigidbody controller  Big Grin .
Reply


Messages In This Thread
RE: Issue Keeping Rigidbody Player Following Spline - by Yog-Shoggoth - 12-23-2015, 11:17 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Spline Issue Leading to Unity Freeze Pankaj09 1 201 08-24-2026, 11:28 PM
Last Post: _Aka_
  Connecting Multiple Spline Nodes Issue Ritesh Kadam 1 159 08-22-2026, 11:24 PM
Last Post: _Aka_
  Spline Spots from 2 samples. BitBlit 8 1,079 06-30-2026, 11:49 AM
Last Post: _Aka_
  Best way to duplicate a spline with an offset Kapistijn 8 2,452 04-12-2026, 03:18 PM
Last Post: _Aka_

Forum Jump: