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A "Can this asset do this?" thread
#11
Hi,

When you said in your initial message that you wanted the objects to spawn through a pool, I understood that as you asking if Curvy handles pooling.
Yes, you can use your own pooling solution, just attach the controller script and set it up once the object is spawned.

Yes, you can export the finished 3d mesh either in the scene (outside of the generator) or as it's own asset file through these actions: https://curvyeditor.com/documentation/ge...esh#export
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
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#12
That's awesome, thanks. Yeah, I never realized it also came with pooling. Is it anything this asset can't do? Big Grin
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#13
The pooling classes in Curvy were created for the need of performance in Curvy's internals. They do the work as intended, but I would be surprised if they are as good as pooling classes in assets focusing on pooling in the asset store. But thanks for the compliment Smile
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
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#14
No doubt Curvy is battle-proven and provides a top-notch UI to get your work done
Digital Marketing Head @ Skin Care Products in Pakistan.
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#15
Thank you
Available for freelance work, feel free to reach out: toolbuddy.net
Please consider leaving a review for Curvy, this helps immensely. Thank you.
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